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[WII PREVIEW] Tatsunoko vs Capcom: Ultimate All Stars

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Tatsunoko vs Capcom: Ultimate All Stars Hands-on Preview by: Joshua Valencia Developer: Eighting Publisher: Capcom Platform: Nintendo Wii Release Date: Winter 2009/2010 It was said that it couldn’t be done: licensing issues restricted Tatsunoko vs Capcom to be released anywhere outside of Japan. The unthinkable has happened. Tatsunoko vs Capcom, abbreviated TvC, will be brought over to the United States, and Anime 3000 was there to play it at Anime Expo 2009. For those living under a rock for the past few months, Tatsunoko vs Capcom is the latest game in the Vs. series of games that was originally established with X-Men vs Street Fighter. Unlike the previous releases that had American comic book characters, TvC has the Japanese animation company Tatsunoko Production famous for such anime as Speed Racer and Tekkaman.

The concept here is outrageous, but it is one that somehow works. Seeing Capcom favorites like Ryu and Mega Man duke it out with characters like Ken the Eagle from Gatchaman and Karas is an absolute blast.

The demo at Anime Expo had the game mapped to arcade sticks. Gameplay is kept on a more basic level than other fighting games by utilizing a simplified 4-button control that corresponds to weak, medium, strong and assist buttons respectively. Newcomers will be happy to know that combos can be done with just a little bit of button mashing, but those who want to take their “A” game even further will realize the amount of depth involved in the game. TvC includes a fair amount of game lingo like baroque canceling and snapbacks.

Fans will be happy to know that not much has changed in the transition from Japanese to English audiences. Small cosmetic changes, such as the obvious English translations and the subtle change of the life bar color, doesn't detract from the overall gameplay. Though one character was cut from the roster--Hakushon Daimao from the anime Genie Family-- Capcom has announced that an additional five characters will be making the game once it releases state side.

There are also some balancing issues that will be fixed in the final stateside release. The fine folks at Shoryuken.com have posted some changes already. Be sure to look forward to more news about the game when it comes closer to release date this winter.

 

 

EDITORS NOTE: I posted that link up there so that I don’t have to include all the details in my writing. Shoryuken.com has a nice detailed list of differences. It is up to you guys if it should be put up or not, but I figured I still put it here for reference.


Joshua Valencia
Written on Thursday, 23 July 2009 08:43 by Joshua Valencia

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